I am a Project Manager with a proven track record of leading cross-functional teams. My teams don’t work for me—I work for them.

I foster a team culture where trust, open communication, and community are paramount. My leadership turns collective efforts into results that exceed expectations.

Scroll down to see my best work!

Game Productions

Lockjaw: Robo-Royale

Producer

  • Team size: 16
  • Development ongoing

Trouble in Tornado Town

Producer

  • Team size: 10
  • Development: 11 months
  • Post-release support ongoing

Holy Mackerel

Assistant Producer

  • Team size: 11
  • Development: 6 months

Design Research

Cloth Car Challenge

Game Designer / Manufacturing Engineer

  • Designed videogame to demo novel fabric touch sensor controllers.
  • Manufactured controller prototypes and 3D printed custom housings for their electronics.
  • Exhibited Cloth Car Challenge at the 2023 Game Developers Conference.

‘Print-in-Place’ 3D Prints

Researcher

  • Researched process that synthesizes digital animation, stop-motion, and rapid prototyping.
  • Presented at Harvard National Collegiate Research Conference 2022 and National Conference on Undergraduate Research 2022.

Device Mount

Manufacturing Engineer

  • Designed affordable 3D printed product for holding and stabilizing phones and tablets.
  • Manufactured prototype on FDM 3D printer.
  • Created detailed project plan and Quality Function Deployment (QFD) documentation.